Sunday, July 29, 2012

Fall of Cybertron: What I'm Hoping For

With Fall of Cybertron being released relatively soon now, I thought I'd do a quick post about what I'd really like to see. Everything High Moon has said sounds great to me, like the fact that each character has a different and distinctive playstyle. A lot of what I think should be added probably won't be, but these are just what I think would make it the most epic game possible. A few of my ideas revolve around my favorite character, who if he's not playable like he was in War for Cybertron, I'm going to be very unhappy: Soundwave. Mind you, I bet I would still love the game, but as the man himself would say: "Soundwave superior. Game without soundwave inferior". In the first game though, there was really nothing distinctive about playing as him. I'm praying that they'll change that. If it were up to me, I would make his special ability to deploy either Rumble, Laserbeak, or Ravage, selected randomly. It would be impossible to kill them, but possible to put them out of action. And I heard they might make everyone able to dash now, but if they give two abilities to some characters, Soundwave's other one should be some kind of sonic blast type thing from his shoulder cannon. But I doubt they'll put deployable cassetticons in the game. However, if they don't do that, I'd also like to see playable cassetticons. If High Moon is looking to change up the gameplay with different characters, they need look no farther. Especially Rumble. He's a little tiny guy that makes earthquakes. My next idea is almost the complete opposite. I'd like to play as either Metroplex or Trypticon and fight the other. I know that they've tried to avoid nonvehicular alternate modes for playable characters, but I'm sure nobody would complain if they made an exception. Also, this idea's not as crazy, but I'd like to play as Wheeljack and Hound. There's not much reason for Wheeljack besides that I've always thought he's one of the better Autobots. But for Hound, I can think of a few interesting things they could do. They could make his radar scope usable to detect enemies and points of interest, and they could give him the ability to use his holograms to decieve the decepticons. The last thing is that I want them to bring back Shockwave, but in the main game this time. I got War not too long ago, so I didn't think it was worth it to try to get the DLC. But I love Shockwave, and would really like to play as him. Well, so much for a quick post.

Friday, July 27, 2012

Weird Powers

What's with how some powers like lasers and stuff are usually associated with specific body parts? Lasers always come out of a person's eyes or hands. Fire and ice always come from the mouth or hands. Lightning almost always comes from the hands. If I could have any of those powers, I would want them to be different. Why not fire and ice vision? Or laser breath? Even lightning from the palms would be different. It's always either from the whole hand or the fingertips. There are a few characters from different stuff that have weird powers like these, and I think it makes them more interresting characters. For example, Xemnu the Titan shoots energy blasts out of his head. They're psychic force blasts, but still. And King Ghidorah from Godzilla has lightning breath, so that's cool. Or even Adam Warlock can shoot blasts out of the Soul Gem on his head, but besides him, you never really see the more human characters doing stuff like that.

Sunday, July 22, 2012

The Dark Knight Rises: a Batman Event

As you can tell from that first sentence, it was an incredibly awesome movie! Just like the title, it's a lot like the Dark Knight, but everything about it has risen. I really can't think of anything I didn't like about it. The main villain was great, the surprise villain who I never saw coming was great, I liked the unexpected appearance of an old villain who I won't name, even though his role was short and not much came of it,  Batman had awesome gadgets and fithr scenes, most of the cast of Inception were in it and all did a really good job, and also the music was awesome and reminded me of Inception, which I thought had great music. I would totally use either of those two soundtracks to beat someone up to, or even just to walk around to. But it would have to be really loud and coming out of nowhere. It's not as fun if its just being played through some speakers. It should be almost like life is set to music. Remind me to write a post about that concept. I have more to say about it, but for now it will have to wait. I was expecting a lot from this movie, but it met, exceeded and rose far above my hopes. this is the movie Batman needs, and the movie he deserves. If it was just three hoursish of guns and explosions and Batman beating on thugs, I probably still would have enjoyed it to be honest, but it's so much more than that. It has real emotion and depth. In order to rise, one first must fall, and Bruce certainly did. Batman being broken just hurts to watch. They couldn't  have told this story with any other villain. The villain(s) is (are) far more than (with all due respect) some psycho murderer in a costume. And I say that in the nicest of ways as far as Joker, Two-Face, and all those guys are concerned. Puls, the other two movies in the trilogy had this too, but less so, there were moments when something happens that's just so awesome you don't even know what to say. And I can't confirm this since it was cold in the theater, but I think I might've got awesomeness goosebumps. But it was cold in there, so I can't be sure until it comes out on DVD. But anyway, while we're on the topic of not knowing what to say, I'm just kind of rambling here, and not completely sure how to smoothly end this post. So I won't end it smoothly.  

Sunday, July 8, 2012

I Don't Trust Robots.

First of all, I need to make a couple things clear. One, when I say I don't trust robots, I'm saying I wouldn't if I knew or met them in person. Two, I like robots; most of them are awesome. I just don't trust them. There are too many robots that were either created for evil, or made for good but turned evil. Think about it. Cylons, Terminators, the Droid Army from Star Wars, every Decepticon, Ultron, the Manhunters, and so many more. Mind you, there are robots I do trust, but they have done much to earn it. For example, I trust Optimus Prime because he has proven himself to be a very honorable person. Yes, some robots (not all, but some) are people too. I trust R2 - D2 because in six movies and a TV series, he has yet to fail the Republic or the Rebel Alliance. Under the right circumstances, I might even trust Soundwave. He's extremely loyal to Megatron and never fails him. For that to happen though, I might need to be Megatron. The same goes for Tekik if I had founded Sinestro Corps ..... which I suppose is technically impossible because only Sinestro himself would name it Sinestro Corps. It would have to be called something different, but you know what I'm saying. Also, I trust some Cylons, but only some of the human models. Well, actually, I suppose if I was their leader, I would reluctantly trust the Centurions. By this time you've probably noticed that the list of robots who have earned my trust contains both good and evil ones. It's a lot harder for me to trust an evil one, but not impossible. The circumstances just have to be right. There are also a lot of good robots I don't trust. For example, C3PO. He's friendly and not one for betrayal, but he's not very capable. He can do his job well as an interpreter or something like that, but he's been blasted apart, had his head put on a Battle Droid body, etc. too many times. Or let's jump to the Transformers universe for a minute. Rodimus Prime lead the forces of good for a time, but I wouldn't trust him. He's infamous for being one of the worst leaders ever. While that may be a little harsh, he did do a bad job. He once trusted Grimlock to operate a complex machine. Grimlock. Seriously. Grimlock is my second favorite Autobot; I even have a G1 Grimlock figure on my desk right now, but even I know that he's not qualified for complicated tasks. He's extremely powerful, but not very smart. He was created for war, so fighting should be, and usually is, his only job. His lack of versatility is why I only partially trust him. You're allowed to love a TV character without fully trusting him, right? But back to Rodimus, overestimating your friends is as bad as underestimating your enemies. Now let's go to Terminator. I would eventually be able to trust Marcus from Salvation and Arnold from T2 or T3, but it would take a while. I think I would be very skeptical of their good intentions, but I would give them a chance to prove themselves. once they did, I doubt I would have any problems trusting them. At least until the future in the Arnolds' case. Both of them were evil until they were captured by the Resistance. But both of them die in our time, so I guess I wouldn't need to worry about them. But that's one of the many movies, shows and comic books that have taught me not to trust robots.

Friday, July 6, 2012

Amazing Spider -Man

Last night I went and saw the Amazing Spider-Man. It was actually better than I was expecting. Not that I thought it would be bad or anything, but I'm always a little skeptical of series reboots. The movie was fairly accurate to the comic books, but they tie everything to Oscorp. For example: Curt Connors, Richard Parker, Gwen Stacy, Peter's synthetic web, the radioactive spider that bit him, the list goes on. In the game they do that even more: Vermin, Alistair Smythe, the Rhino, the Scorpion, the Iguana, possibly the Vulture, once again, the list goes on. But that doesn't bug me that much. My only other complaints are that they spent a little too much time with the high school romance stuff, and also (this is a small one) he unmasks too much and too willingly. He took his mask off so a kid he was saving wouldn't be scared, which I understand but wouldn't do in his place, and he also told Gwen who he was, even though he hadn't known her for that long. Captain Stacy and the Lizard knowing who he was doesn't bother me though. What I think they did well though is that they did a good job with the personality of Parker as both Peter and as Spider-Man. Making fun of a thug for trying to threaten him with a knife is totally something the real Spider-Man would do. Notice my use of the word real. I'm referring to the one that inhabits the mainstream Marvel comic book universe, with the numerical designation 616 if I'm not mistaken. Also, before he becomes Spider-Man, he's noble even though he's weak, but he's a little bit awkward and not very confident. That seemed about right to me. And I don't mean to just suddenly change the subject, but I will anyway. After the credits, there was a mysterious scene. Not exactly as tantalizing as the ones from Iron Man 1 through Avengers, but it still made it look like they plan on making a sequel. It showed Connors in jail talking to someone (you can't see who, but I think it's Norman Osborne) who asks him if he told Parker the truth about his father. I was actually expecting there to be more about Richard and Mary Parker in this movie, but there wasn't. I can feel that a second one is on the way, but we won't get it for a long time to come. At least we can still look forward to the Dark Knight Rises. Maybe I shouldn't talk about a DC hero in a Marvel post, but we're allowed to like both, right?

Sunday, July 1, 2012

Transformers: War for Cybertron

For some reason, I waited until very recently to get Transformers War for Cybertron. I should not have. It's great! So far I've played as Megatron, Thundercracker, and Optimus (not yet Prime). One of the few things that bothers me is that with characters who can dash, the dash button is different in your vehicle form. It's mildly annoying, but I'm already pretty used to it. The other thing is that there's no tutorial stage at the beginning. When you don't know how to do something, you have to look it up in the pause menu. And I suppose I'm spoiled since I know what improvements are coming in the sequel, but in each level, you have three character choices, but whichever one you chose, you play through the level pretty much the same way. Starscream, Skywarp and Thundercracker being interchangeable makes sense, since (with all due respect) Skywarp and Thundercracker are basically purple Starscream and blue Starscream. But Optimus and Bumblebee being choices for the same level just doesn't compute to me. Optimus is the leader of the Autobots, so you'd think he's stronger and tougher, and the little guy, who's job (with all due respect) is often just to make friends with pointless human characters, wouldn't be equipped to handle the opposition that Optimus does. Ratchet makes some sense here since he's a medic, and it's a good idea to bring one along. If the characters had more varied playstyles, like a modified version of the "holy trinity" approach that is so often seen in MMOs, that would be cool. However, the game is already a great game. And please don't mistake my elaboration on one of its flaws for emphasis. The game has many high points. For example, the story is interresting because it's basically a prequel to G1. It explains how Optimus became Optimus Prime, and why Starscream hates Megatron. And also, you know the good guys are going to lose, but they continue to fight bravely. Speaking of which, the combat is also pretty cool. The weapons have a fair amount of variation, the characters are powerful but not overpowered, and also, everyone I've played as has a pretty awesome mele attack. Megatron has an energon mace and Optimus has an energon battle axe. War for Cybertron is interresting, and most importantly, fun. And even if you're not a Transformers fan, but you like a good sci-fi action game, you'll probably enjoy War for Cybertron.