Showing posts with label gears of war. Show all posts
Showing posts with label gears of war. Show all posts
Wednesday, September 12, 2012
Satellites
I need a fleet (Is that the right word? Fleet? It doesn't sound quite right to me, but nothing else sounds any better right now, so I'm just going to stick with fleet) of my own personal satellites orbiting the earth. Their primary use would be for normal stuff like phone service and surveillance, but I would also equip it with pods to be sent down to earth wherever I am with something useful inside like a bunch of weapons or a spare suit of my personalized combat armor that I'm assuming I'll have by the time I'm in a position to start looking into satellites. Or snack foods or something if I'm either too lazy to go get some myself or decide that that's for regular people and I have way more class than that. Or writing utensils and other office supplies. That way when someone asks me if I have a pen they can borrow, I can get one in the absolute coolest way ever. Or if I'm in an evil mood and someone consistently steals pens and stuff from me, I can get revenge in the most ironic way possible. The other thing I want on my satellites is laser cannons that are controlled by a handheld targeting device. Think of the Hammer of Dawn from Gears of War combined with that one thing in Halo: Reach. Or maybe even an orbital nuclear strike in case there's no other way to stop the spread of either aliens or zombies. But that would definitely NOT be controlled by a handheld targeting laser thing. I want to be very far away from the target when that hits. But that's why I prefer lasers, particle beams, and stuff like that, since you can be standing pretty close to it, but as long as the beam isn't actually hitting you, you're fine. This last thing is kind of out there and not really a necessity but would be a nice bonus, but I'd like all the satellites to combine into a huge fighting robot. But I'm not too sure about that, since it's a robot and, well, I don't trust them.
Tuesday, August 28, 2012
Spiders
I've decided that giant spiders are my least favorite enemies in video games. Most of them aren't that hard to beat, but they're just annoying. In Skyrim, frostbite spiders are my least favorite minor enemies because of the annoying sound they make when they walk, plus they shoot poison at you that adds a greenish tint to the screen, which also bothers me. Darksiders also had a level where you fight a bunch of different types of spiders. The smallest ones weren't that annoying but they still were just because of their numbers and the fact that they jump onto you, but the big ones were way worse. There were four micro-bosses that you had to pull their outer shell off with a grappling hook, and they still just took way too long to die, then there was the mini-boss, an even bigger spider that it took me half an hour to figure out how to kill it, and finally the boss, who I knew how to kill, but it kept teleporting. Corpsers from Gears of War are also one of the tougher enemy types, so they annoy me just with their sheer hardtokillness. Giant Spiders from Castlevania: Lords of Shadow are also bothersome because they're fairly tough, but also they keep jumping around and can trap you if you're not careful. Then there are robot spiders. They're typically relatively small, like Dwarven spiders in Skyrim. They're not that hard to kill, but when you do they explode in a ball of lightning stuff that hurts you. In the Amazing Spider-Man game, there are robot spiders with force fields protecting them. Those are a pain to take down. In War for Cybertron, there are little spiders that crawl around in large numbers and try to surround you. Not all robot spiders are small though. One War for Cybertron boss was a giant robot spider. And Spider-Man also had a huge robotic spider type thing with lasers and missiles and stuff. I hate spiders.
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