Showing posts with label castlevania. Show all posts
Showing posts with label castlevania. Show all posts

Wednesday, December 5, 2012

Some Video Game News

First up is Skyrim, which is getting even more DLC! Available now is the Dragonborn DLC, which takes you back to the island of Solstheim, which you'll recognize if you played Morrowind. You also battle the first dragonborn, get some new powers and weapons and stuff, and I'm fairly certain the ability to ride a dragon. I know a lot of people have been waiting a long time for that. And unfortunately for PC and PS3 gamers, they'll have to wait even longer since 360 gets it first. Most people who don't have a 360 and want this DLC have my sympathy, but the annoyingly arrogant PC gamers who think they're better than everyone else deserve this and more. And now a rap by me:
 If you're havin' game problems I feel bad for you, son.
I got 99 problems, but Skyrim ain't one.
.... I promise I won't do that again. That just popped into my head and my brain to keyboard filter isn't working very well.... Do me a favor and forget about that. In other news (see how smoothly I transition?), Deathstroke is a confirmed playable character in Nether Realm's Injustice: Gods Among Us, and he looks awesome. They released a gameplay trailer showing him in action, so if I wasn't completely sold on the game before (we all know I was, but for the sake of the discussion, let's say I wasn't), I am now. Deathstroke is one of the characters that I was hoping would be in Injustice, since I want to play as him, and I heard such bad things about Mortal Kombat Vs. DC Universe, I never played it. It makes sense too, since when you think about it, he's a perfect character for this genre of game. He relies heavily on unarmed brawling, he has mele weapons, and he uses long range attacks too. But guess what? I have even more news. This time about Castlevania: Lords of Shadow 2. As promised, I'm updating this post after finding a gameplay video. At Spike's 10th annual Video Game Awards, a new trailer with gameplay was released. We've already seen a trailer showing Gabriel as a superpowered vampire kicking the collective a** of a whole army, but we hadn't seen any gameplay before. Mind you, this trailer reallly doesn't have that much gameplay in it, but it's still nice to see some. I just remembered that in interviews, the developers have commented on the first trailer and mentioned that the new healing system is based on drinking blood instead of using light magic, so we already had evidence that you still play as Gabriel, but now there can be no doubt. That makes me very happy because his awesome (awesome is a noun now) has increased exponentially, and if he wasn't the protagonist, I wouldn't want to buy the game. In the first trailer, we saw him teleporting, turning into a smoke bat thing, and killing people with a long red energy whip, but now we see him killing guys with what looks like some sort of glowing longsword, so I'm curious which is the primary weapon, and how many other weapons and powers Gabriel has now. Or should I say... Dracul? And now here are some trailers:


Tuesday, August 28, 2012

Spiders

I've decided that giant spiders are my least favorite enemies in video games. Most of them aren't that hard to beat, but they're just annoying. In Skyrim, frostbite spiders are my least favorite minor enemies because of the annoying sound they make when they walk, plus they shoot poison at you that adds a greenish tint to the screen, which also bothers me. Darksiders also had a level where you fight a bunch of different types of spiders. The smallest ones weren't that annoying but they still were just because of their numbers and the fact that they jump onto you, but the big ones were way worse. There were four micro-bosses that you had to pull their outer shell off with a grappling hook, and they still just took way too long to die, then there was the mini-boss, an even bigger spider that it took me half an hour to figure out how to kill it, and finally the boss, who I knew how to kill, but it kept teleporting. Corpsers from Gears of War are also one of the tougher enemy types, so they annoy me just with their sheer hardtokillness. Giant Spiders from Castlevania: Lords of Shadow are also bothersome because they're fairly tough, but also they keep jumping around and can trap you if you're not careful. Then there are robot spiders. They're typically relatively small, like Dwarven spiders in Skyrim. They're not that hard to kill, but when you do they explode in a ball of lightning stuff that hurts you. In the Amazing Spider-Man game, there are robot spiders with force fields protecting them. Those are a pain to take down. In War for Cybertron, there are little spiders that crawl around in large numbers and try to surround you. Not all robot spiders are small though. One War for Cybertron boss was a giant robot spider. And Spider-Man also had a huge robotic spider type thing with lasers and missiles and stuff. I hate spiders.